20/20 Year 4

20/20 Year 4 Grade Conditions 

This is a Website Summary. The Full Conditions and score sheet should be copied from the web links by each team.

Grade Manager - Cat Ryan 0272 981031 or  info@southerndistrictscricket.co.nz  

Coaches of teams in this grade should email their contact information to the Grade Manager so that he can be in contact with you during the season if needed. View and print score sheet for this grade using the link on the web page.

Aim

  • Guaranteed Participation - As with all our grades the development of the player and enjoyment of the game are seen as more important than the result. All players will bat, bowl and wicket keep in ever match
  • Fun, with an emphasis on cricket skills development- batting, bowling, wicket keeping and fielding

Grade Objective

This grade is for players in Year 4 as a progression on from Kiwi cricket and the 20/20 Year 3 grade, with the introduction of wooded equipment and a seamed Incrediball. It is designed to fit the fun, fast and furious moto for Christchurch junior cricket. The most talented Year 3 players can also play in this grade. 

It is split into various sections, the number of which will be determined by the number of teams entering this grade, but teams of similar standard will hopefully play each other. As with all our grades the development of the player and enjoyment of the game are more important than the result.

Playing Conditions Summary

  • Players in Year 4 and talented Year 3's. Yr 5 or older require dispensation to play in this grade.
  • 9.00am start, should finish by 11.00. Teams should be drawn to play near their club base most weeks 
  • 8-a-side on a 14m pitch on a grass outfield. If a team carries 1 or 2 extra players then the batting overs should be split as evenly as possible so all get a bat BUT only 8 must field at a time, although ALL should bowl 
  • Teams will play the majority of their games close to thier club base
  • 20 overs per innings – split into 2 halves of 10 over’s from each team, so one team is not in the field for the full 20 over’s in a row
  • All bowling from the same end. No one can bowl a third over until all have bowled at least two. Max run up of 5m
  • Players can be bowled, caught, stumped, hit wicket and run out. There are no LBWs
  • Batters are placed into pairs and bat together for 5 over’s per pair. Each batter is to face 15 balls. If a batter is out they do not face the next ball and the bowling team is awarded 3 runs. They also change ends at the end of each over. Note ALL should bat if more than 8 in a side, so split 20 overs evenly
  • The winning team is team with highest score including "runs" for wickets taken
  • Wides and no-balls are not re-bowled. Instead, 2 balls are set up on small batting tees and can be hit on the offside as soon as the no ball or wide is bowled. NO penalty run is awarded, just the runs scored off the hit. Can only be run out when hitting off the tee. 
  • A fielding exclusion zone also exists, marked by cones or ice cream lids (see below), where no fielder is allowed inside until the batter has played their shot
  • Junior size Incrediball made by Kookaburra, Dukes, Gunn & Moore, Aero or Grey Nicholls to be used
  • Only natural boundaries – a stream, path, another match, anything that is dangerous or stops the forward momentum of the ball. If this occurs a four or six is signalled
  • During play, only players (max 8 fielding) and umpires are to be on the playing area.

Please note

  1. Batting from one end only. Umpires should try and ensure equal strike by each batter
  2. Please make sure the small batting tee is used in this grade. Can only be run out when hitting off the tee.
  3. Note that fielders DO NOT have to stand where the fielding exclusion zone markers are placed. They should also not enter the zone until AFTER the batter has played their shot
  4. It is suggested that a ‘go to’ marker is placed 2m from the non-strikers batting crease, as a target for them to back up to (see diagram below). If no run is taken, they must go back to their normal batting crease. The non striker may stand at the ‘go to’ marker whilst the free hit off the tee is being taken. If no run is scored off the free hit they must return to the popping crease
  5. If a 'Run Out' occurs the batting side is allocated all the runs being attempted, provided the batters have gone past each other (crossed) on the final run, whilst the fielding team still get their 3 runs for the wicket. Therefore, if a single was being attempted and a 'Run Out' occurs, they keep the single (provided the batters have crossed) and allocate to the appropriate batter. If a 'Run Out' occurs on the third run, they keep all 3 runs, again provided the batters have crossed on the final run. This is to encourage batters to take runs.